Just a little work in progress, learning to integrate Rive animations in Unity. Started this project as a way to just learn Rive runtime integration in Unity but it quickly evolved into something bigger so uhh, stay tuned!
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In 2023, I led the creative direction and environment design for this LEGO Rebuild the World campaign AR experience, developed in 8th Wall. I created the environment & story, designed a custom animation pipeline, directing two other animators to bring the experience to life. The project encouraged LEGO fans to recycle, remix, and reimagine their sets, celebrating creativity, sustainability, and the spirit of play.
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https://app.spline.design/file/41078842-ee6e-42d4-869c-3ba177b2bfab a quick little experiment in Spline
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Some spline + framer projects I've done, all on my portfolio. mostly fun little experiments to test interactivity.
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Last year, I discovered Rive. I immediately fell in love with it's state machine features. To teach myself it's capabilities, I set out to build a sample portfolio site using just rive and a few 3d renders. This was the result!
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For the past few years, most of my previous projects were in the interactive experience / retailtainment space. so just wanted to make a quick product render sample to prove to myself that I can do it, and would love an opportunity to render products! what are some project types you'd love to work on that you haven't really had the opportunity to do so yet?
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Hello everyone!, it's an honor to be among such talented creatives on this network! I'm Dan, and I wanted to share my reel of my latest, mostly personal IP, but with some client work. Looking forward to connecting with other creatives & hopefully we'll get to work on something together!