Didn't have much time to make something complex so I made something silly with Rive scripting. Created these Screaming Noodles based on a weird drawing I made a few months ago. Noodle rig & eyes follow the mouse cursor(scripted), added in some sounds from the library as well. Rive scripting really made an already powerful tool 10x more powerful, I can't wait to keep exploring new use cases and excited to see what other people brew up with these new possibilities!
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The latest additions to my space station sim game, the full arrival - clear - depart loop is functional. Redesigned how the manifest item table for better readability + now ships have a semi-random chance of having missing permits. citing violations of regulations now possible, and also modeled a default spacecraft! also refined the spacecraft's approach to the gate, giving the spacecraft a bit more weight in space.
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Connected more features in my space sim made in Unity to Rive graphics. Also gave the spacecraft more pathfinding logic, making them appear actually piloted(needs a little more work). Some tracking graphics are still a little jumpy but otherwise prototype is looking good!
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Just a little work in progress, learning to integrate Rive animations in Unity. Started this project as a way to just learn Rive runtime integration in Unity but it quickly evolved into something bigger so uhh, stay tuned!
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In 2023, I led the creative direction and environment design for this LEGO Rebuild the World campaign AR experience, developed in 8th Wall. I created the environment & story, designed a custom animation pipeline, directing two other animators to bring the experience to life. The project encouraged LEGO fans to recycle, remix, and reimagine their sets, celebrating creativity, sustainability, and the spirit of play.
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https://app.spline.design/file/41078842-ee6e-42d4-869c-3ba177b2bfab a quick little experiment in Spline
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Some spline + framer projects I've done, all on my portfolio. mostly fun little experiments to test interactivity.
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Last year, I discovered Rive. I immediately fell in love with it's state machine features. To teach myself it's capabilities, I set out to build a sample portfolio site using just rive and a few 3d renders. This was the result!
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For the past few years, most of my previous projects were in the interactive experience / retailtainment space. so just wanted to make a quick product render sample to prove to myself that I can do it, and would love an opportunity to render products! what are some project types you'd love to work on that you haven't really had the opportunity to do so yet?
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Hello everyone!, it's an honor to be among such talented creatives on this network! I'm Dan, and I wanted to share my reel of my latest, mostly personal IP, but with some client work. Looking forward to connecting with other creatives & hopefully we'll get to work on something together!