Transform AI Workflow with Blender: Control Camera Angles SwiftlyTransform AI Workflow with Blender: Control Camera Angles Swiftly
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Recently, while working on a client production, I hit a common wall in the AI workflow: the lack of spatial agency. I had a very specific cinematic vision in mind, a low-angle perspective to set the narrative tone. I spent almost an hour refining prompts, but the results were consistently generic. The AI was guessing, not directing. The insight was simple: Why fight an algorithm for an angle when I can define the geometry myself? Then I jumped into Blender, spent 4 minutes on a block-out (placing the object, locking the camera height and focal length) and used that as the structural skeleton for the AI. The shift: ·        From Passive Prompting: Hoping the machine "gets it" right. ·        To Active Art Direction: Ensuring every frame is a deliberate choice. Check out the workflow below.
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