been heads down for the makeathon building this weird little thing.
basically: you doodle stuff for a desk — mug, plant, medal, random object, whatever — and the app cleans it up, stylizes it, can flip it into 3D, then drops it into this shared public wall of everyone’s desk things.
right now it can:
– draw or upload → auto-styles different regions
– 11 looks rn: sketchy, hachure, charcoal, riso-ish, etc
– flip the whole desk 2D ⇄ 3D
– clean up rough strokes into nicer shapes
– move / resize / drop objects around
– browse a public “wall of walls”
– export SVG, PNG card, or actual 3D model
what’s left with 3 days left lol:
– fix the ugly edge cases
– test every object + style combo
– make the whole thing feel less “it works on my machine”
– final design polish
– ship it
learning a lot, breaking a lot, somehow still moving.
Exploring a digital experience for an Indonesian furniture brand inspired by mid-century modern design.
The website brings together product discovery, storytelling, and visual direction to make the digital experience feel as considered as the furniture itself.
The INKFLESH mark I designed starts with an empty profile avatar. A deliberately plain shape for an identity full of strange characters.
The characters needed room to change. The identity also had to work on a woven label or an app icon, where a detailed illustrated face has very little space to do its job.
I kept the silhouette and palette constant, then let the artwork change around them. The mark can hold an illustration, appear as a solid stamp, or sit on its own at a small size. Each version still has the same shape underneath.
That was the useful constraint: decide what someone should recognise when the most expressive part of the design disappears.
If your identity depends on a detailed illustration, try its smallest application before approving the whole world around it.