Need a custom Unity game that feels smooth, engaging, and ready to play?
I develop 2D and 3D games in Unity and C# for PC and mobile, from playable prototypes to polished mini-games. I can help with puzzle, arcade, platformer, and simple 3D gamesor improve an existing project.
I can build:
- Character controls, cameras, physics and interactions
- Gameplay mechanics, levels, scoring and progression
- UI, menus, animation and audio integration
- Basic enemy logic, checkpoints and save systems
- Bug fixing, testing and performance optimization
You receive:
- A playable build for the agreed platform
- Organized Unity project and C# source code
- Package-specific features and revisions
Packages cover small, clearly scoped projects using supplied or properly licensed assets. Custom 2D/3D art, complex multiplayer, advanced AI, large worlds, store publishing and additional platforms require a custom quote.
Message me before ordering with your idea, platform, desired features and references. I'll help define a realistic scope and delivery plan.
A few days ago I posted a small motion teaser. Now the whole thing is live on my profile: 12 pages designed in Figma, a design system, and a homepage I built in HTML, CSS and JS with every interaction working.
12 pages in Figma plus a design system, then hand coding the homepage with every interaction working is a great way to show the concept holds up, Sofiia. Nice to see the teaser turn into the full project.
One skincare identity across bottles, jars and tubes. I designed the wordmark, pink-and-cobalt packaging system, campaign applications and digital mockups, then brought the collection into motion.
A consistent visual language, with room for each product to feel individual.