Expert Character Animation: From Illustrator to After EffectsExpert Character Animation: From Illustrator to After Effects
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The project was carried out in two main stages: design and animation. In the design stage, characters and visual elements were created in Adobe Illustrator using vector graphics. Each character was drawn in a T-pose and properly structured into separate layers such as the head, arms, legs, and body to make them suitable for animation.
In the animation stage, the Illustrator files were imported into Adobe After Effects as compositions. The characters were rigged using the parent and link system to connect body parts and simulate natural movement. Keyframe animation was then applied to control motion such as position, rotation, and timing. A complete scene was developed by arranging backgrounds, adding lighting and shadow effects, and applying a grayscale visual style to enhance storytelling.
Finally, the animation was previewed, refined, and rendered into a video format as the final output.
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