Create Gesture-Controlled Games with Figma Make InnovationsCreate Gesture-Controlled Games with Figma Make Innovations
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Grab the Bears - A Camera-Based Gesture Interaction
A few years ago, gesture interaction required a full engineering team and months of development.
For the Figma Makeathon, I built a working camera-controlled gesture game on my own - entirely in Figma Make.
Grab the Bears reimagines tap and swipe as physical gestures. Players use their right hand to grab floating bears in real time.
• Camera-driven embodied interaction • Real-time gesture detection • Animated UI + sound micro-interactions • Dynamic result generation with shareable export?
Victoria's avatar
+3 calories burned 😂
Come play.
Post image
Abhiram's avatar
Really impressive — camera-based interaction inside Figma Make is a leap. Curious how you handled gesture recognition latency and feedback loops? The micro-response timing probably makes or breaks the experience
Victoria's avatar
Appreciate it 🙌
Totally agree, perceived responsiveness is key. I focused on stabilizing detection and adding instant micro-feedback to keep the loop feeling tight. Still exploring ways to refine the interaction window.
Thanks for the thoughtful point!
Abhiram's avatar
That makes sense. Tight micro-feedback is everything in gesture systems — even 50–100ms drift can change perceived control. Refining the interaction window could be interesting if it adapts dynamically based on movement confidence.
Victoria's avatar
Totally agree, micro-feedback defines control. Thanks for the sharp insight!
Sergey's avatar
Really creative, really like the design too, i tried something with hand tracking so i understand the struggle.
Victoria's avatar
Thank you! 🙌
Oh yeah! Hand tracking looks simple… until you build it 😅
Kal's avatar
ni
ce work
Victoria's avatar
Thank you so much, Kal!
Nidhi's avatar
love this omg, its so addicting to play!!
Victoria's avatar
Ahhh thank you, Nidhi!! 🐻✨
That makes me so happy, I might have accidentally made it too addictive 😂
Milena's avatar
This is such a nice project, very addicting. I don't know if it was my camera or something else but it was a bit difficult to catch the bears in the left side of the screen.
Victoria's avatar
Thank you! 🙌
That’s a great catch. When reaching to the left, we naturally rotate the wrist a bit, which can affect recognition depending on the camera perspective. It’s a fascinating body–interaction nuance.
Definitely something I want to explore and improve. Thanks for testing it!
Akinkunmi's avatar
Absolutely love this turning gestures into playful, real-time interactions is next-level thinking. The combination of camera-driven input, dynamic feedback, and shareable results makes it feel alive. Love how Figma Make can now bring ideas like this to life without a full engineering team really inspiring!
Akinkunmi's avatar
this is impressive
Brianna's avatar
So cool! Was this your first gestures camera game?
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