This is a project showcase designed to highlight architectural work with clarity and restraint.
The layout prioritizes strong visual hierarchy, letting each project stand on its own without distraction.
The grid-based structure makes it easy to scan projects by type, location, and year, creating a calm and professional browsing experience.
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Finyte is a productivity app designed to help users focus on what truly matters.
The design encourages intentional planning by limiting tasks to a single week, reducing overwhelm and decision fatigue.
The core experience centers around weekly goals, focus scoring, and simple planning flows that help users stay consistent and present.
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SyncGram is a platform built for creators who run paid Telegram groups.
The design focuses on clarity and simplicity, helping creators manage access, payments, and content without friction.
The core functionality automates group access, accepts payments, and delivers exclusive content securely, all in one streamlined experience.
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I’m currently working on a Scrabble-style word game, but with a twist. Players can stake coins and the winner takes everything.
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What makes a card game feel addictive on mobile comes down to flow, rewards, and clarity.
This Whot King game UI focuses on quick play, online multiplayer, tournaments, and clear player progression. The layout highlights rank, rewards, and in game currency while keeping navigation thumb friendly and intuitive for both casual and competitive players.
Gojo is a gamified social app :where users join and create challenges, earn XP, build streaks, and compete on leaderboards. It blends social competition with habit-building and playful visuals.