Building my own product, I keep doing the exact thing I warn founders about. Made a splash animat...Building my own product, I keep doing the exact thing I warn founders about. Made a splash animat...
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Building my own product, I keep doing the exact thing I warn founders about. Made a splash animation I loved. Watched it on a real device and it dragged. Told founders a hundred times: the first impression is a budget you spend in two seconds. The advice I give for a living is the advice I have to force myself to take.
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Maty's avatar
Cutting your own animation after watching it drag on a real device takes more discipline than saying the same thing to a client, self-inflicted feedback is always the hardest to actually act on. What tipped you off that it was dragging, gut feel in the moment or did you time it?
Mateo's avatar
The prototype is usually enough to judge, however sometimes you also need to feel it in a real life situation. So the context of app usage is crucial here. For example: using it at home when you have the time, vs using it on a commute when there's time pressure.
Mahmudul's avatar
Nothing beats designing from real product experience. Brilliant work, mate! 🔥💖
Kabir's avatar
Split Creatives logo
This is so relatable 😂 Sometimes building your own product makes you realize how hard it is to follow your own advice. Great reminder though!
Mateo's avatar
Worth experiencing, trust me :D
Sachin's avatar
This is so relatable. It’s easy to see these things clearly when advising others, but when it’s your own product, the attachment makes you want to keep what you love. The real challenge is knowing when to choose the user experience over your own preference.
Emmanuel 's avatar
so i thought am the only one that experience that tho, is still nice to work on our self
Kate's avatar
Is that the real preview? So brrright! 😉
Mateo's avatar
yes it is!
Kate's avatar
looks cool!
Nazar's avatar
Yasno Design Agency logo
oof felt that one
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