I finally built my own version. Using Flowstep, Claude (via MCP), and Figma, I turned that childh...I finally built my own version. Using Flowstep, Claude (via MCP), and Figma, I turned that childh...
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started
Using Flowstep, Claude (via MCP), and Figma, I turned that childhood idea into a playable MVP where you can customize your character, choose different worlds, pick obstacle packs, and jump into the game.
Turning a childhood idea into an actual playable MVP with character and world customization is no small feat for a Flowstep/Claude MCP build. Did the obstacle pack logic give you any trouble, or was that the easy part?
Thanks! The obstacle pack logic was actually the easy part. 😄 The real challenge was making the customization system feel seamless, so switching characters and obstacle packs updated the game correctly. It took a few iterations with Claude MCP, but seeing it all come together was the most rewarding part.
This is honestly one of the coolest things about AI right now. Taking an idea you've had since childhood and actually turning it into something people can play is pretty special. Congrats on shipping it!
Woke up excited! 🎉 Contra just featured two of my projects, one in Standout Projects, one in Brand Design.
Wasn't expecting to open the app to that. Grateful, and it's a good reminder to keep showing up for your own work even when you don't know who's watching it.