Is sketching part of your creative workflow or we've forgotten what it feels to be human?
Depending on the projec's scope, I normally like to explore my ideas on paper before I come up with the best solution.
And no, they're not perfect.
They are rough and messy, my goal is so...
Emergency SOS App | Mobile UI/UX Design
A modern emergency assistance mobile app designed to help users quickly access emergency support and stay connected with their trusted contacts.
The experience includes emergency circles, SOS activation, emergency categories, location-based assistance, live emergency communication, and real-time support flows.
Designed in Figma with a focus on clear navigation, accessibility, and a calm interface for high-pressure situations.
This card stack transition combining the SVG of each card to the sticky position is giving my brain really satisfying scratches 😘👌
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I've been doing a lot more Framer developments lately where I don't do the design, I think one of the big advantages of having a strong background in design is that I can see the designers vision to translate it into the web obsessing over the details.
I.e. see Figma design screenshot in the comments how each card had the same SVG but in irregular placements, I saw it as an opportunity to perfectly align them on scroll and add a bit of a transparency reveal at the end. It feels way more intentional and ties everything together.
Design by @Iverson developed by me