Why Rough Sketches Still Matter in 3D Product AnimationWhy Rough Sketches Still Matter in 3D Product Animation
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This is so true! Even in 3D product animation, I always start with rough sketches on paper before jumping into Blender.
It saves hours of rework and the ideas flow more human. AI can't replace that feeling.
Great process Filip!
Is sketching part of your creative workflow or we've forgotten what it feels to be human?
Depending on the projec's scope, I normally like to explore my ideas on paper before I come up with the best solution. And no, they're not perfect. They are rough and messy, my goal is so...
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