Hey Contra fam! 👋 A lot of you saw Version 1 of my Interstellar AI project when it won 2nd place...Hey Contra fam! 👋 A lot of you saw Version 1 of my Interstellar AI project when it won 2nd place...
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Hey Contra fam! 👋
A lot of you saw Version 1 of my Interstellar AI project when it won 2nd place in the CapCut Video Studio Challenge recently. The support from this community during that run was absolutely unreal, so I wanted to share the next evolution with you first.
Here is Version 2.
I wanted to see how far I could push the current AI video stack to mimic high-end cinematic language. I built this entirely from scratch—made in Higgsfield—to try and nail a very specific, gritty, and tactile aesthetic. Dialing in the prompt architecture to get consistent, heavy motion (like the massive wave and the curved space station) took a lot of trial and error, but the level of control Higgsfield offers creators right now is incredible.
I’m always refining my prompt workflow for client projects, but passion pieces like this are where the real R&D happens.
If anyone is currently building out their own AI video pipelines or wrestling with motion consistency, drop a comment! I’d love to chat about what tools you’re all testing right now.
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