Same Product. Different Context. Different UX. Great UX isn’t about making every screen look the ...Same Product. Different Context. Different UX. Great UX isn’t about making every screen look the ...
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Same Product. Different Context. Different UX.
Great UX isn’t about making every screen look the same. It’s about designing the experience around how people use it.
For CARBEX, I explored how the same e-commerce experience can adapt across Web and Mobile — giving users more room to explore on desktop, while keeping mobile faster, focused, and intentional.
CARBEX is a self-initiated concept project I created specifically for my portfolio — not for a real client. The process was approached like a real-world product design project.
What would you prioritize first: exploration on Web or speed on Mobile?
Have a product that needs better UX? Let’s talk.
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Web or Mobile — which one should lead the UX decision? 👀 I’d love to hear your perspective.
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The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started