I created an animated progress bar and reward system designed to make the journey towards a gift feel more exciting and engaging, rather than just showing a static progress bar.
I added different states for the gift, including Halfway, 1 Day...
I developed a particle system script in Rive agent with a range of configurable attributes, including emission shape, emission rate, speed, particle size, gravity, and more.
The goal was to make the system flexible and reusable, so it can be...
I developed a coin collection script using the Rive AI Agent.
The script allows coins to be emitted from a dynamic source position and fly towards a dynamic target position, which can be set based on the UI element’s position.