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Yong Zhang
Software engineer building web, GIS, 3D & data products
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Jinan, China
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Jinan, China
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Yong Zhang
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Sep 18
2D editing, real-time 3D feedback.
One of the browser-based tools I built connects a 2D graphic editor with a Three.js-powered 3D scene.
Changes made in the 2D workspace can be reflected in the 3D view, allowing users to work with visual assets without switching between separate...
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three.js
WebGL
Web Development
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Yong Zhang
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Oct 28
One thing I've learned from working with AI-assisted data processing:
A well-formatted AI output isn't necessarily a correct one.
When processing charts, tables, and diagrams, the output can look perfectly structured while still containing incorrect values or misunderstood...
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Yong Zhang
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Oct 23
Been working on a little AI project advisor recently.
One thing I've noticed with software projects is that the first conversation can get pretty messy. People know what they want to build, but explaining all the details isn't always easy.
So I made this.
It's a small AI assistant...
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Yong Zhang
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Sep 24
The more I use AI, the more I realize I actually need to learn more — not less.
At first, I thought AI would mainly save time.
Less repetitive work. Faster coding. Faster research. Faster content creation.
And yeah, it does.
But something unexpected happened.
As an independent...
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AI Engineer
independentwork
automation
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Yong Zhang
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Sep 23
How much of video editing actually needs to be done manually every time?
I’ve been working on a small video editing automation workflow lately.
The goal isn’t to automate creativity or storytelling. It’s to reduce the repetitive work — organizing media, building timelines, basic...
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