Stephan Springmann 's Work | Contra
Work by Stephan Springmann
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Stephan Springmann
UX/UI, Motion Designer and Illustrator
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Rive expert
Rive expert
Freiburg im Breisgau, Germany
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Freiburg im Breisgau, Germany
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Interactive Dental Implant Showcase I designed and built an interactive touchscreen showcase for a trade fair booth, fully created in Rive. Visitors could explore a dental implant product by themselves, view its individual components, trigger animated explanations, and use a time slider to understand the healing process inside the jaw. The experience was built with Rive State Machines, triggers, inputs, listeners, and interactive animation states. It was also structured to support background analytics through Rive events and runtime callbacks — making it possible to track selected sections, repeated views, state changes, and time spent in specific product views. QR codes at the end allowed visitors to access more information or contact the company directly, turning a static product explanation into an engaging and measurable trade fair experience.
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For this project, I explored what an HMI for a futuristic spaceship could look like if space travel became as normal and accessible as driving a car. Inspired by modern vehicle interfaces and ultra-widescreen EV displays, I designed a concept that lets users navigate between airspace and orbit — including activating an Orbit Jump.
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My second entry for the Rive Interactive Character Challenge on Contra! 🐹🚀 This time I really challenged myself: How much can I build in just ONE day? This is the result after a single day of work – and I'm still blown away by how fast you can work with Rive. Absolutely insane! ⚡
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For the software Envoix I built Eddi, short for Envoix Digital Document Inspector. An interactive mascot made with Rive. Eddi is already live on the platform and reacts to whatever users get up to. He confirms entries, cheers on uploads and speaks up when something goes wrong. He catches error pages like 404 and 505 and gives a friendly nudge when there is still something left to fill in. In short, he keeps an eye on things. And that is only the beginning of what he can do. Next we are turning Eddi into a chatbot with AI, so he can talk to users even more directly. There is plenty more coming. The thing that gets me every time is the speed. Everything you see here took six days of work. It still amazes me how fast you can get to a real, working result with Rive, one that looks good and runs cleanly at the same time. I am genuinely curious to see where Eddi goes next.
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