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Renan Pereira
12-year dev uniting code and 2D animation through Rive
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State of Santa Catarina, Brazil
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State of Santa Catarina, Brazil
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Doing a test by transforming a planet (UV mapping) and making it rotate, giving a 3D-like effect.
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Renan Pereira
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21h
🎮 Space Luno — Gameplay & Responsiveness Showcase
This post shows a gameplay showcase of Space Luno, focusing on how responsive and adaptive the experience is across different interactions and screen contexts.
Everything you see — gameplay, UI, animations, and logic — runs...
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Rive Animation
Game Design
2D Animation
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Rive
gameswithrive
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Renan Pereira
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2d
Rive Game Challenge - Space Luno Full demo gameplay
Rive Animation
Game Design
Motion Design
Google Gemini
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gameswithrive
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Renan Pereira
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2d
Games with Rive Challenge
Space Luno is a fast-paced arcade survival game built entirely in Rive for the Games with Rive Challenge.
All visuals, animations, UI, interactions, and gameplay logic were created using Rive State Machines, Rive Scripts, Data Bindings, and ViewModels...
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Rive Animation
Game Design
Responsive Design
Google Gemini
gameswithrive
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Renan Pereira
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Nov 21
https://laguneasia.com.br
Game in development
Game Development
2D Animation
Motion Design
Unity
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