In learning more about user experience, I find all the lessons about end users can be brought into the video game development field. Knowing how users navigate through apps and help solve user problems before they arise can be translated into video games and animation to bring new features into apps and games ultimately benefiting both the user and the company.
Try Out the Low Fidelity Taps App HereTry out the High Fidelity "On Taps" App Here
About the Project
Here is the digital wireframe of the project I am creating for Taps Brews. The flow of the wireframe follows the "Build Your Own Flight" that is one of Tap's highlighted features.