Built with Rive
Building a Dynamic Coin Collection System
I developed a coin collection script using the Rive AI Agent.
The script allows coins to be emitted from a dynamic source position and fly towards a dynamic target position, which can be set based on the UI element’s position.
I also added configurable attributes, such as emission rate and animation speed, making the system flexible and reusable across different UI scenarios.
It was a great experiment in using AI-assisted development to create a more dynamic and reusable game UI animation system.
Give it a try 👉 https://rive.app/s/se59fUOxYku-vvJSeduc1g/?runtime=rive-renderer
0 likes · 0 views · Oct 1, 2026
Building a Dynamic Coin Collection System I developed a coin collection script using the Rive AI Agent. The script allows coins to be emitted from a dynamic ...