Most users were prepaid and data-constrained; 78% relied on mobile data over WiFi. Trust was fragile: 67% feared hidden charges, suppressing sign-ups. Pre-redesign sessions were brief (<90s) and task abandonment high. Users were uncertain if games required download or could play instantly. A nine-category IA forced scanning rather than quick play, creating discovery friction. Persona “Thabo” prioritized instant fun, zero-risk trials, and family-safe content.