I upgraded the "Surgical Robot Simulator" game-level design from Unreal Engine 4 to Unreal Engine 5. I converted all the meshes to Nanite and relighted the environment using Lumen lighting. I remodeled the walls in a blender to make them compatible with Lumen. I added more equipment to the level design. I also rendered these promotional shots in Unreal Engine 5 using the movie render queue.