Before moving to digital wireframes, I started with quick paper sketches to explore layouts, flows, and hierarchy.
Sketching early helps visualize ideas fast without worrying about pixels — it’s all about testing structure and user journeys first.
After sketching, I translated the concepts into low-fidelity digital wireframes.
This step helped refine the app’s structure, navigation, and key flows like onboarding, authentication, and transactions — before applying color or visual style.
Keeping it simple at this stage ensures usability drives the design, not aesthetics.