πŸ”§ Realistic Old Toolkit πŸ› οΈ

Aly Kafoury

πŸ”§ Realistic Old Toolkit πŸ› οΈ
πŸ› οΈ Created with: Blender πŸ—οΈ | ZBrush 🎭 | Substance Painter 🎨 | Marmoset Toolbag πŸ“·
πŸ”Ή Overview
A highly detailed, game-ready prop set featuring a collection of realistic, worn-out tools. This Realistic Old Toolkit captures the gritty textures, aged metal, and weathered wood of well-used hand tools, making it perfect for games, cinematics, and realistic renders. πŸ”©πŸͺš
πŸ”Ή Features
πŸͺš Handcrafted Models: Precise hard-surface modeling in Blender ensures clean topology and efficient UV mapping. πŸ—οΈ πŸͺ› High-Poly Sculpting: Using ZBrush, I added scratches, dents, and imperfections, enhancing realism. πŸŽ­πŸ”¨ 🎨 4K PBR Texturing: Substance Painter was used to create grungy metals, chipped paint, and aged wood, with realistic dirt buildup. πŸ›’οΈβœ¨ πŸ“· Cinematic Rendering: Final showcase renders in Marmoset Toolbag with advanced ray-traced lighting, reflections, and depth of field. πŸŒŸπŸ“Έ
πŸ”Ή Technical Breakdown
πŸ”Ή Blender: Game-ready low-poly modeling, UV unwrapping, and asset organization for seamless pipeline integration. πŸ”Ή ZBrush: High-poly sculpting for damage details, wear, and realistic imperfections. πŸ”§ πŸ”Ή Substance Painter: 4K PBR materials, procedural dirt, and smart masks for authentic aging effects. πŸ–ŒοΈ πŸ”Ή Marmoset Toolbag: HDR lighting setup, real-time ray tracing, and cinematic compositions for a professional showcase. πŸŽ₯πŸ”₯
This toolkit is a perfect asset for realistic game environments, adding authenticity and storytelling to any scene. πŸ› οΈπŸ”© Let’s craft more high-quality props! πŸš€
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Posted Apr 23, 2024

A realistic approach to modeling and texturing a prop set for use in game engines and real-time rendering.

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