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Mentorship app
Abraham Ojewole
UX Designer
Product Designer
UI Designer
Figma
Exploration of gamification to improve mentorship experience for business builders
Key Features:
Intelligent mentor-mentee matching algorithm
Gamified progress tracking system (Streaks)
Interactive goal-setting and achievement modules
Multi-modal communication tools
Customizable user profiles and avatars
Design Process:
Problem Identification:
Analyzed challenges in traditional mentorship models
User Research:
Conducted surveys and interviews with potential users
Conceptualization:
Developed initial app concepts based on research findings
Prototyping:
Created low and high-fidelity prototypes using Figma
User Testing:
Gathered feedback through usability testing sessions
Iteration:
Refined the design based on user feedback and further research
Onboarding pages of the mobile app
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