Interactive Animations for World Reborn Game by Isa GanttusInteractive Animations for World Reborn Game by Isa Ganttus
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Interactive Animations for World Reborn Game

Isa Ganttus

Isa Ganttus

Few things make me as happy as seeing one of my interactive animations working on device. This carousel is one of many Rive animations we’ve implemented in World Reborn, the game I’ve been working on since August 2024.
As the Principal Creative Technoligst (Rive and Animaton focus), I was responsible for delivering 40+ dynamic in-game UI assets and screens during one year, including HUDs, popups, navbars, modals, cutscenes, and animated characters, enabling scalable and visually rich user experiences.
The Wicked Saints' team is completely on board with using Rive as the innovative technology it is – we prioritize using it whenever possible, which means I’ve had the opportunity to test out some pretty new techniques for creating cool stuff. This carousel is just the tip of the iceberg, DM me to learn more.

Rive blog post about the work we've been making at Wicked Saints

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Posted Feb 19, 2026

Work as the Principal Creative Technologist & Animator for Wicked Saints studio.

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Timeline

Jul 31, 2024 - Jul 31, 2025