A 5-day Unreal Engine 5 workshop I taught at ECV to first-year students: complete beginners who normally had never done animation or 3D before. The focus was hands-on, on real-time 3D and animation workflows.
Program
Introduction: real-time 3D, the Unreal interface and shortcuts.
Assets: UE Marketplace and Quixel Bridge, templates and importing.
Lighting: environment and key lights.
Worldbuilding: landscape, foliage and modelling tools.
Materials: material and wind basics.
Final render: cameras, Sequencer and Movie Render Queue.
Stack
Unreal Engine 5: the real-time engine used all week.
Quixel Bridge: photoscanned assets to build scenes fast.
Sequencer: camera animation and editing.
Movie Render Queue: the final video render.
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Posted Feb 25, 2025
5-day Unreal Engine 5 workshop at ECV for complete beginners in 3D and animation: environments, lighting, landscape, materials, Sequencer, rendering.