Headphone Modeling & Rendering

Mete  Oyama

Mete Oyama

🎧 Day 25 – Headphone Modeling & Rendering

As part of my 100 Days of 3D Modeling Challenge using Blender, I dedicated Day 25 to designing and rendering a clean, modern pair of headphones.
I explored form, materials, and lighting to push my visual storytelling. Inspired by a tutorial from Derek Elliott, I refined my workflow and deepened my understanding of hard surface modeling.
Multiple render styles are included in this project to highlight design versatility — from studio lighting to stylized compositions.
Tools: Blender, Cycles Focus: Modeling, Texturing, Lighting, Rendering
Let me know what you think — feedback is always welcome!
#Blender #3DModeling #Headphones #100DaysChallenge #ProductDesign #HardSurfaceModeling #DerekElliott #BlenderCommunity #Behance3D
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Posted Aug 3, 2025

As part of my 100 Days of 3D Modeling Challenge using Blender, I dedicated Day 25 to designing and rendering a clean, modern pair of headphones.

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Jun 13, 2025 - Jun 13, 2025