As part of my 100 Days of 3D Modeling Challenge using Blender, I dedicated Day 25 to designing and rendering a clean, modern pair of headphones.
I explored form, materials, and lighting to push my visual storytelling. Inspired by a tutorial from Derek Elliott, I refined my workflow and deepened my understanding of hard surface modeling.
Multiple render styles are included in this project to highlight design versatility — from studio lighting to stylized compositions.