Blah Mutiny | Endless Runner Game

Luther Hill

Software Consultant
Game Designer
Game Developer
C#
.NET
Unity

👊 Inspiration

After 25+ years in Corporate America, I’d had my fill of corporate buzzwords. Soon after resigning as VP of Technology, I decided to check off a bucket list item: designing and developing my own mobile game from scratch. Corporate buzzwords became the perfect satirical target, and thus, The Blah Mutiny was born.

🚶‍♂️‍➡️ First Steps

To bring my vision to life, I started with a solid Game Design Document, outlining the story, objectives, genre, art style (2D/3D), and target platforms. After experimenting with various ideas, I landed on a 3D, low-poly, endless runner targeting iOS and Android mobile platforms.

🧰 Development Tools

Self-funding the project meant I needed a cost-effective yet powerful toolset. My extensive experience in .NET and C# naturally led me to Unity—a robust and approachable game engine that aligned perfectly with my skillset and project goals.

🏁 Result

In 2023, I launched The Blah Mutiny on iOS and later ported it to Android. The game, a funny and entertaining spoof of Corporate America’s jargon, has been highly rated for its humor and gameplay. Building a mobile game from scratch was a challenging yet rewarding endeavor, proving that passion and persistence can transform ideas into reality.
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