Figma Design System for Tangible Brand by Rohit GuptaFigma Design System for Tangible Brand by Rohit Gupta

Figma Design System for Tangible Brand

Rohit Gupta

Rohit Gupta

The Figma project focused on designing a clean, user-centric interface for the Tangible brand, emphasizing usability, consistency, and modern UI practices. Below are the key design aspects:
1. Structured UI Layouts Clear Hierarchy: Information is organized using grids, spacing, and typography to ensure readability and visual flow. Component-Based Design: Reusable components maintain consistency across screens.
2. Interactive Prototyping User Flows: Seamless navigation between screens is demonstrated through clickable prototypes. Micro-Interactions: Hover states, transitions, and feedback elements enhance usability.
3. Responsive Design Approach Adaptive Layouts: Designs consider multiple screen sizes including mobile, tablet, and desktop. Scalable Components: UI elements are structured to adjust fluidly across devices.
4. User Experience (UX) Focus Intuitive Navigation: Clear pathways for users to explore content and complete actions. Accessibility Considerations: Color contrast, spacing, and readable typography improve usability.
5. Visual Design & Branding Brand Identity: Consistent use of colors, fonts, and imagery aligned with Tangible’s concept. Modern Aesthetics: Minimal and clean interface with balanced visual elements.
6. Design System & Organization Style Consistency: Defined typography, color styles, and components ensure uniformity. Efficient Workflow: Organized layers, frames, and naming conventions improve scalability and collaboration.
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Posted Apr 21, 2026

Designed tangible user experiences using Figma, focusing on intuitive interfaces, interactive prototypes, and seamless transitions from concept to reality.

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Feb 21, 2025 - Mar 2, 2025