Procedural Shader Animation in Rive by Ilya G.Procedural Shader Animation in Rive by Ilya G.
Built with Rive

Procedural Shader Animation in Rive

Ilya G.

Ilya G.

A ShaderToy-inspired procedural animation built entirely in Rive, exploring what happens when you push generative visual techniques into a real-time animation runtime.
This was a personal experiment in recreating the kind of organic, math-driven visuals typically seen in shader programming, but using Rive's vector-based engine instead. The result is a lightweight, interactive animation that runs natively in browsers and apps without a GPU shader pipeline.
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Posted Feb 7, 2026

ShaderToy-inspired procedural animation built entirely in Rive, exploring generative visual techniques.