Manipulator

Omer

Omer Frank

“Shaping Voices and Bending Rules”
Designing Manipulator felt like being handed a voice and told, “Now break it — but make it sound amazing.” When Polyverse came to me with the idea, they wanted a vocal transformer that could completely reinvent pitch, harmonics, formant, and timing. Not just another effects plugin, but something that could totally shift identity.
The design had to live up to that concept.
I wanted it to feel like you were in control of a cybernetic voice engine — futuristic but still hands-on. Those big, bold knobs? Yeah, they’re meant to be satisfying, almost hypnotic to use. The layout is simple on purpose, letting producers dive right into experimenting without feeling lost.
Behind that clean interface is controlled chaos — harmonics get shredded, formants stretch like taffy, and suddenly your soft vocal take sounds like an alien overlord or a glitchy choir.
What I loved most about working on Manipulator was how playful it is. It doesn’t just process sound — it encourages you to push boundaries, get weird, and create something truly unique.
Me trying to make sense of things
Me trying to make sense of things
The first functional architecture
The first functional architecture
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Posted Apr 6, 2025

Designed the UI for Manipulator — a Bold, intuitive vocal transformer that invites playful experimentation with pitch, formant, and harmonics.

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Timeline

Jun 6, 2016 - Nov 6, 2016

Clients

Polyverse