Snapburst Vandal Game-ready 3D Concept Art

Chirag Baliyan

Game Designer
3D Renderer
3D Modeler
Adobe Substance 3D Painter
Autodesk 3ds Max
Zbrush
Here's my latest project the Snapburst Vandal! Inspired by the unique art style of Valorant, I decided to try something new and create a complete game-ready Vandal rifle as a 3D Concept art/Fan art completely from scratch.
This was a challenging yet enjoyable experience for me since it was my first time exploring stylization in a project. I aimed to give it a stylized and plastic-like appearance, complete with small chipping in random areas for added character, while keeping it smooth and shiny. I went through few silhouette sketches to ensure it didn't resemble the original Valorant models. Also created multiple variations to experiment with diverse styles.
Starting with 3DS Max, I crafted both low and high poly versions of it. Then, I moved on to the stylization phase, which I particularly enjoyed, especially during the texturing part in Substance Painter. Finally, I rendered the project in Marmoset Toolbag.
Wireframe view
Wireframe view
High Poly Angle 01
High Poly Angle 01
High Poly Angle 02
High Poly Angle 02
High Poly Angle 03
High Poly Angle 03
Exploration
Exploration
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