Moles as Artboard List The Moles are a single Artboard loaded into the game screen using
Rive's Artboard List feature, this helps keeping the size small modular and scalable, if I need the game to have say 100 moles on screen I just need to add new instances to the list and set their positions via data binding.
Data bindings connect it all, score passes between screens, states change without external inputs. For switches, I animated Y positions and opacity with step keyframes, binding child artboard positions for clean transitions. The Music created by
Davo Gámez added the finishing touch.