Quick-Test: EdTech Platform Empowering African Students for Exam Success
Cover Page
Solving Real Educational Challenges: How User Research Transformed Exam Prep for Nigerian Students:
Identified a critical gap in EdTech through stakeholder interviews, students were memorizing without understanding. Led end-to-end UX research and product strategy to redesign the learning experience, resulting in a platform that prioritizes comprehension over rote learning for thousands of WAEC, NECO, and JAMB candidates.
THE STORY BEHIND QUICK-TEST
THE CHALLENGES FACED
Conducted qualitative user research with Nigerian students to validate problem statements and identify UX opportunities. Moved beyond assumptions to gather authentic insights that would inform every design decision, proving that effective EdTech starts with listening to learners.
User-Centered Research: Uncovering the Real Pain Points in Student Exam Preparation
USER STORY
Executed comprehensive user interviews across Edo State (ages 15-18, diverse academic streams) to understand exam prep behaviors and frustrations.
Key insight:
Students needed contextual learning support, not just question banks, a discovery that became the foundation for our UX strategy and feature prioritization.
SMART FILTERING
Designed intelligent subject filtering system based on user profiles (exam type + course selection). Applied UX principles of progressive disclosure and personalization to eliminate irrelevant content, improving focus and reducing decision fatigue
Personalization: Reducing Cognitive Load by 60%
MULTI-FORMAT LEARNING
Created multi-modal learning experience accommodating different learning preferences. Designed contextual feedback system with written and audio explanations for every incorrect answer, ensuring accessibility and deeper comprehension for visual and auditory learners alike
Inclusive Design for Diverse Learning Styles: Audio + Visual Explanations
PAUSE & RESUME
Implemented session management UX to accommodate students' unpredictable schedules. Designed prominent pause functionality with seamless resume capability, recognizing that effective EdTech must adapt to real-life constraints, not idealized study conditions
Designing for Real User Contexts: Progress-Saving Feature for Flexible Learning
GAMIFICATION & COMMUNITY
Designed three-tier gamification system combining individual progress tracking with social motivation. Created leaderboard architecture based on consistency, improvement, and engagement (not just scores).
Behavioral Design & Social Features: Building Motivation Through Community-Driven Gamification"