A sneak peek of what I’ve been working on for Kojo app
Rive animations for an app:
🎮 First screen a joystick.
You move it → your weight shifts → and the mascot runs forward or backward depending on the input direction. Everything is directly tied to user interaction.
⛰ Second screen a progress bar.
It’s connected to the first one: your goal is to reach the mountain. Movement equals progress.
🌗 Each screen has day / night modes, switching automatically.
🌊 Plus a water animation, to control your balance
I really enjoy when an interface doesn’t just respond, but feels like a small living world ✨