The Shaman project involved the full creation of a 3D character from scratch, reflecting a mystical and ethereal presence. This character design challenged me to blend elements of fantasy and nature, representing the ancient wisdom and spiritual energy of a shaman. The project required expertise in 3D sculpting, modeling, texturing, and rendering, with a complete pipeline involving ZBrush, Maya, Substance Painter, and Unreal Engine. The result is a detailed, highly optimized character ready for use in games, films, or high-quality renders.