What I did, end to end:
β UX research: public surveys, app reviews and safety reports from the region
β Proto-personas, journey map, user tasks and MoSCoW priorities
β Information architecture: onboarding, 5 tabs, 6 flows and every state (offline, low battery, no results)
β UI kit: earthy Patagonian palette, glass panels with grain, components and a huemul logo drawn with contour lines
β AI imagery with a film look, plus mockups with the real app screens
β A fully connected prototype built with AI and published on Vercel