Seagull Snatch — Storyboarding & Narrative Design
A short look at Seagull Snatch, a story-based game I wrote for my storyboarding and narrative coursework.
In this video: the back story of Finn, a seagull from Stonehaven providing for his family, the synopsis and three-act structure I wrote, my level design maps and prototype HUD, and the moodboards I put together for the game's locations. The artwork was generated using AI tools as part of my design process.
Story, storyboarding and narrative design — all my own work.
0 likes · 0 views · Oct 29, 2026
Seagull Snatch — Storyboarding & Narrative Design A short look at Seagull Snatch, a story-based game I wrote for my storyboarding and narrative coursework. I...