Early WebGL / Three.js Showcase (2014) One of the first high... by Bartłomiej WereśniakEarly WebGL / Three.js Showcase (2014) One of the first high... by Bartłomiej Wereśniak
Early WebGL / Three.js Showcase (2014) One of the first high...
One of the first high-quality WebGL/Three.js projects, demonstrating that realistic and aesthetically compelling 3D visuals could be delivered in the browser.
Key achievements:
- High-quality geometry and 3D compression for efficient web performance,
- Custom metallic shader with image-based lighting (IBL),
-Tri-planar UV generation and microtextures for detailed surfaces,
- Pioneered WebGL standards at a time when best practices were still being defined,
- Showcased the potential of browser-based 3D to the market, influencing early adopters and other companies.
Creative Resonance:
- Served as a proof-of-concept to convince both the public and industry of WebGL’s utility,
- Inspired other developers and companies to explore high-fidelity interactive 3D in the browser.
Early WebGL / Three.js Showcase (2014)
One of the first high-quality WebGL/Three.js projects, demonstrating that realistic and aesthetically compelling 3D vi...