After exploring a range of sci-fi interface concepts, I shif... by Jeremiah WelchAfter exploring a range of sci-fi interface concepts, I shif... by Jeremiah Welch
After exploring a range of sci-fi interface concepts, I shif...
After exploring a range of sci-fi interface concepts, I shifted toward a neomorphic approach to bring in more tactility and depth. The goal was to make the EV display feel less abstract, something more intuitive, approachable, and human to interact with.
This evolved into my most in-depth Rive project to date. With more time, I would have expanded it further by adding additional modes and translating the experience into a fully realized 3D scene. The quality of work others submitted was incredibly inspiring and pushed me to think bigger about what’s possible. As a solo designer, I’d love to collaborate with other Rive artists in the future and build on ideas like this together.
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Posted Apr 2, 2026
After exploring a range of sci-fi interface concepts, I shifted toward a neomorphic approach to bring in more tactility and depth. The goal was to make the E...