The Process is a card game and digital companion that aims to facilitate design learning for Australian year 9 and 10 design students. By condensing major aspects of the design process into a 15 minute game. With a digital learning companion that informs Teachers on how they can use The Process in their classroom.
Familiarise with Personas and their respective needs.
Inform designers on how users will interact with products.
Be informed of a users expextations.
02
Product cards
Establishes a product players have to design for.
Introduces constraints regarding products in relation to personas.
03
Context cards
Sets a specific context for players to account for.
Forces designers to account for constraints like location or activities.
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Posted Mar 4, 2024
Establishing the foundational concepts of Design theory within the classroom environment for students while supporting teachers through digital resources.