Design Teaching Card game and digital Learning Resource

Keagan Geyer

What is 'The Process'?
The Process is a card game and digital companion that aims to facilitate design learning for Australian year 9 and 10 design students. By condensing major aspects of the design process into a 15 minute game. With a digital learning companion that informs Teachers on how they can use The Process in their classroom.
Working prototype:
01

Persona cards

Familiarise with Personas and their respective needs.
Inform designers on how users will interact with products.
Be informed of a users expextations.
02

Product cards

Establishes a product players have to design for.
Introduces constraints regarding products in relation to personas.
03

Context cards

Sets a specific context for players to account for.
Forces designers to account for constraints like location or activities.
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Posted Mar 4, 2024

Establishing the foundational concepts of Design theory within the classroom environment for students while supporting teachers through digital resources.

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