Hi Everyone :)
Meet Fuel Up — a cozy game about how food shapes the way you feel specially created for #Config Makeathon.
https://fuelupgame.figma.site
A cozy pixel-art game where you live through one week — seven days, three meals a day. Every food choice shifts your energy, mood, and health, and your character feels it: thriving on good days, crashing on bad ones. The twist? There's no perfect food. A smoothie before the gym is too much sugar; coffee before a deadline makes you crash when it matters most. Context is everything — just like real life.
Built entirely in Figma:
🎨 Figma Weave — generated every asset: characters, rooms for each day, food icons, and animations
🧩 Figma’s Design agent & Design Myself — designed all the screens and built them into a reusable component system.
⚙️ Figma Make & Figma MCP— brought it to life as a real, playable game: stat system, character states, dialogue, sound, and a mini-game.
Also: Suno (music), Eleven Labs (voiceover), CapCut(video editing)
This was my first time using Figma's AI tools, and I went from a blank canvas to a playable game.
Hi Everyone :)
Meet Fuel Up — a cozy game about how food shapes the way you feel specially created for #Config Makeathon.
https://fuelupgame.figma.site
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