My goal for this project was to create a realistic piece within a time constraint of two weeks, the following are the key software and skills I implemented during the creation of this piece.
Software
- Autodesk Maya
- Adobe Photoshop
- Adobe Substance Painter
Key Skills
- Subdivision Modeling
- UV Unwrapping
- PBR Texturing
- Arnold Lighting
- Arnold Rendering
- Photoshop Compositing