Knight character created using a painterly style of texturing to be used in real time rendering (it works with Unity and UE). The main objective was to give it a painterly style with aparrent brushwork that reacts with different lighting conditions. It'll be used in a fantasy rpg game. I handled everything, from design, modeling, texturing, rigging, posing and rendering.
https://www.artstation.com/artwork/dKN2zx