Fantasy Game Character Design

Artur

Artur Schenatto

Knight character created using a painterly style of texturing to be used in real time rendering (it works with Unity and UE). The main objective was to give it a painterly style with aparrent brushwork that reacts with different lighting conditions. It'll be used in a fantasy rpg game. I handled everything, from design, modeling, texturing, rigging, posing and rendering. https://www.artstation.com/artwork/dKN2zx
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Posted May 31, 2024

Knight character created using a painterly style of texturing to be used in real time rendering. Created using Blender and Substance Painter.