Where's Tess

Klaus Seer

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Game Designer

Game Developer

C#

Unity

#Video Games

Visual Novel Development: Led the full-cycle development of a Visual Novel game, integrating elements of influencer/social media dynamics into decision-making and branching storylines, providing a rich narrative experience.
Tool Development: Utilized plugins like Yarn Spinner to create user-friendly tools for writers and designers, facilitating the creation and management of complex branching stories.
Continuous Content Updates: Designed the game architecture to support weekly updates, enabling seamless integration of new narrative and visual content, which kept the game engaging and fresh for the audience.
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Where's Tess is an offline adventure story in the visual novel genre and the style of anime about becoming the ultimate travel blogger and influencer.

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Timeline

Jun 1, 2020 - Dec 31, 2021

Tags

Game Designer

Game Developer

C#

Unity

#Video Games

Klaus Seer

Expert in Unity, Unreal Engine, and AR Development

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