A Unity VR training simulation focused on animal-care learning, guided procedures, object interaction, and clear step-by-step feedback inside an immersive virtual lab.
The experience turns veterinary training into an interactive scenario where users can observe, follow instructions, handle objects, and practice procedural flow in a safer and more controlled environment.
My work focused on Unity/C# implementation, VR interaction logic, guided training flow, object behavior, UI feedback, debugging, scene stability, and polishing the experience so each step felt clear and easy to follow.
This project shows my ability to build professional VR/XR training simulations that combine interaction design, educational flow, technical implementation, and stable user-facing systems.
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Posted Jun 10, 2026
Veterinary Lab - Unity VR Training Simulation
A Unity VR training simulation focused on animal-care learning, guided procedures, object interaction, and clea...