A Unity augmented reality game prototype that turns a real-world space into an arcade-style shooting experience with interactive targets, player feedback, and mobile AR gameplay.
The project explores how AR can make a simple game loop feel more engaging by placing gameplay elements directly into the player’s environment instead of keeping the action only on a flat screen.
My work focused on Unity/C# implementation, AR gameplay setup, shooting mechanics, object interaction, target behavior, visual feedback, debugging, and improving the flow so the prototype felt responsive and easy to understand.
This project shows my ability to build AR gameplay prototypes in Unity, combining interaction systems, mobile-friendly controls, real-time feedback, and playable user-facing execution.
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Posted Jun 11, 2026
Space Shooter AR - Unity AR Game Prototype
A Unity augmented reality game prototype that turns a real-world space into an arcade-style shooting experience wi...