A Unity atmospheric exploration prototype focused on movement, environmental interaction, visual mood, player feedback, and immersive scene flow.
The project explores how atmosphere, pacing, movement, lighting, and simple interaction systems can create a more emotional and engaging exploration experience.
My work focused on Unity/C# gameplay implementation, player interaction, scene behavior, UI/game feedback, debugging, and improving the overall feel and readability of the experience.
This project shows my ability to build exploration-focused Unity prototypes where mood, interaction, pacing, and player-facing feedback work together to support immersion.
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Posted Jun 11, 2026
Ethereal - Atmospheric Exploration Game
A Unity atmospheric exploration prototype focused on movement, environmental interaction, visual mood, player feedbac...