A set of reusable hover animations designed to work across different UI components and layouts.
These animations are built as a flexible interaction layer that can be applied to cards, banners, dropdowns, and other interface elements without changing the core logic. The goal was to create consistent, predictable behavior that enhances user interaction while remaining lightweight and adaptable.
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Each animation supports configurable triggers, allowing the same interaction to be activated not only on hover, but also on scroll, appearance within the viewport, or other contextual events when needed. This makes the system suitable for different interaction scenarios without redesigning the animation itself.
The system focuses on clarity, timing, and smooth transitions rather than visual complexity. Each animation is designed to feel natural in different contexts and screen sizes, making it suitable for a wide range of projects and design systems.
This work represents an approach to building modular UI interactions that prioritize reusability and long-term scalability over one-off solutions.
Feel free to reach out and have me develop a package of similar animations tailored for your personal use:)